i2d-opengl ~master (2023-09-05T21:44:02.0203907)
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pglGetActiveUniformName
bindbc
opengl
bind
arb
core_31
Undocumented in source but is binding to an external library. You might be able to learn more by searching the web for its name.
extern (
System
) @
nogc
nothrow
static if
(
useARBUniformBufferObject
)
alias
pglGetActiveUniformName
=
void
function
(
GLuint
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLchar
*
)
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bindbc
opengl
bind
arb
core_31
aliases
pglCopyBufferSubData
pglGetActiveUniformBlockName
pglGetActiveUniformBlockiv
pglGetActiveUniformName
pglGetActiveUniformsiv
pglGetUniformBlockIndex
pglGetUniformIndices
pglUniformBlockBinding
enums
GL_COPY_READ_BUFFER
GL_UNIFORM_BUFFER
functions
hasARBCopyBuffer
hasARBUniformBufferObject
loadARB31
manifest constants
has31
useARBCopyBuffer
useARBUniformBufferObject
static variables
glCopyBufferSubData
glGetActiveUniformBlockName
glGetActiveUniformBlockiv
glGetActiveUniformName
glGetActiveUniformsiv
glGetUniformBlockIndex
glGetUniformIndices
glUniformBlockBinding