useARBSeparateShaderObjects

Undocumented in source.
  1. enum useARBSeparateShaderObjects;
  2. enum useARBSeparateShaderObjects;
    version(!GL_ARB && GL_ARB_separate_shader_objects)
    enum useARBSeparateShaderObjects = true;
  3. enum useARBSeparateShaderObjects;

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